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Antonyms that are in the dictionary are marked in green. Antonyms that are not in the dictionary are marked in red.
After almost two decades, Mac Walters announced recently that he was leaving BioWare.
Among the unknowns is how BioWare will approach Dragon Age: Dreadwolf's tone, and there's a strong case for renewed eyes on the franchise's horror elements.
Source: https://gamerant.com/dragon-age-dreadwolf-horror-tevinter-darkspawn-necromancy/
BioWare wanted to create a believable world to draw players in. Even the designs on the in-game currency have a story to tell.
However, this was the first time that anyone outside BioWare heard about the other upcoming characters.
Source: https://gamerant.com/dragon-age-dreadwolf-davrin-identity-gameplay-leaks-gamescom-teaser/
If past releases are anything to go by, BioWare will have multiple editions of Dragon Age: Dreadwolf with various preorder bonuses.
Source: https://www.digitaltrends.com/gaming/dragon-age-4-release-date-trailer-gameplay-news/
In 2011, BioWare and EA did release a follow-up to Star Wars: Knights of the Old Republic 2 in the form of an MMORPG.
Source: https://gamerant.com/star-wars-kotor-3-revan-remake-sequel-impossible/
In fact, the reaction to was so middling that BioWare and EA later went on to cancel the game's DLC plans that previously were in place.
Source: https://comicbook.com/gaming/news/mass-effect-andromeda-2-sequel-director/
Much like every other BioWare game, Knights of the Old Republic's biggest assets are its story, characters, and world-building, and they're all some of the best ever seen in not just a game, but an RPG in general.
Source: https://gamerant.com/star-wars-kotor-20-year-anniversary-classic-game-impact-characters/